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#DRAG IN JUSTINMIND ANDROID#
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#DRAG IN JUSTINMIND FULL#
Design full interactions of your web and mobile products, from the navigation to the last details of the user experience: advanced interactions, animations, transitions, interactive UI elements. I must be doing something wrong.All-in-one UI and UX design platform to create UI assets, prototypes and simulations! Create from clickable prototypes to fully-functional simulations, without typing a single line of code. What if I have ten images that I want to be able to drag and drop between five different containers?

You have to have a different variable for every image and set up a new condition for each new area that you want to add. This solution works, but it's totally unscalable. When the image is moved into the noDropArea, the Insert Into action either puts this image into area A or area B, depending on that variable. (f) I set a variable called image1container and set it to "A." When it is moved into area B, I set this variable to B. (e) I repeat the above for an image moved from area B. Since the drag event is over and we don't need the onDropArea any more, we hide it away again. (d) If the user drops the image from area A onto the noDropArea, the image is first moved back to its original position and, second, inserted into area A. (c) When the user starts a drag event, the noDropArea is unhidden. (b) When the page is loaded, the noDropArea is hidden. Let's call this dynamic panel the "noDropArea." it takes up the full screen but sits underneath area A and area B. (a) First, because I can't find an "Else" style condition for the On Drag Stop, I need to create a kind of catchment area for when users drop the image outside of area A and area B. (Condition 3) But when I drag it anywhere else, return it to it's original position and insert it into the appropriate container from whence it came.Ĭondition (1) Create an On Drag Stop condition for the intended interaction.Ĭondition (2) Create an On Drag Stop condition for the second interaction.Ĭondition (3) This gets more complicated. (Condition 2) When I drag the same image into Area B instead, insert that into Area B's horizontal layout. I'd really like to be able to say "when I drag this object onto these items, do X but when I don't, do Y."įor example, (Condition 1) when I drag an image into area A, insert that image into area A's horizontal layout.
